Darkover Mafia Game Thread

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Bolero
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Re: Darkover Mafia - Day 2

Post by Bolero » Fri May 13, 2011 2:11 pm

PM games are the norm at Ratskep, Aden. I can see why they'd mention it.
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Adenosine
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Re: Darkover Mafia - Day 2

Post by Adenosine » Fri May 13, 2011 2:12 pm

CookieJon wrote:
Adenosine wrote:FOS Cookie and def for mentioning the no-PM thing. Only scum and Masons get to PM.
What!? For "mentioning" no-PMs?!

I don't understand how the fact that scum gets to PM means someone who mentions no-PM is scum.

Please explain.... no, seriously!
Okay, I have never seen a game where anyone but scum and masons get to PM. Town can't because we don't know who we are right? So why does it matter to you and def whether there are PMs or not? You both used it as a excuse for minimal participation and unsteady steps.
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oblivion
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Re: Darkover Mafia - Day 2

Post by oblivion » Fri May 13, 2011 2:13 pm

Hello,

This is a message from your fiendly GM.

Zigmen is young Valdir Alton, and is an Innocent Child.

We now return you to your regularly scheduled mafia game

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Adenosine
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Re: Darkover Mafia - Day 2

Post by Adenosine » Fri May 13, 2011 2:13 pm

Bolero wrote:PM games are the norm at Ratskep, Aden. I can see why they'd mention it.
Wow, okay. I'll have to play a game there to see how it works.

End fos, end derail.
Ignore me, I'm just here for the Mafia.

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divagreen
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Re: Darkover Mafia - Day 2

Post by divagreen » Fri May 13, 2011 2:14 pm

Adenosine wrote:FOS Cookie and def for mentioning the no-PM thing. Only scum and Masons get to PM.
Dl, I had never played a no PM game until I came over here. Let's not turn this into a Ratskep vs. Ratz thing.

The dynamics over there are very different because you can PM people.
Currently suffers from Cassandra's curse.

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Adenosine
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Re: Darkover Mafia - Day 2

Post by Adenosine » Fri May 13, 2011 2:14 pm

oblivion wrote:Hello,

This is a message from your fiendly GM.

Zigmen is young Valdir Alton, and is an Innocent Child.

We now return you to your regularly scheduled mafia game
Right.

Well, on that note I'm off to bed. It's tomorrow already.
Ignore me, I'm just here for the Mafia.

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divagreen
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Re: Darkover Mafia - Day 2

Post by divagreen » Fri May 13, 2011 2:15 pm

unvote Zigmen
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CookieJon
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Re: Darkover Mafia - Day 2

Post by CookieJon » Fri May 13, 2011 2:15 pm

Ah, no I see. You think I'm bitching about no-PMs simply to make point that I don't have that luxury.

Could an equally possible explanation be that all of the games I've played on RatSkep have been PM games, and that the difference in style might be something someone in such a position might... well.. mention!?


EDIT: Ah, thanks guys.

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def
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Re: Darkover Mafia - Day 2

Post by def » Fri May 13, 2011 2:15 pm

Adenosine wrote:FOS Cookie and def for mentioning the no-PM thing. Only scum and Masons get to PM.
That makes zero sense.

I think it's harder to get to know people in no-PM games. I almost never play them. Therefore, I must be scum :roll:

You can add me to the RatSkep list too, that's where I've gotten to know a few players here.

Anyway, I'll vote depending on what's going on in a few hours, since nobody has any solid finger pointing going on.

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Re: Darkover Mafia - Day 2

Post by charlou » Fri May 13, 2011 2:18 pm

The PM thing is a cultural misunderstanding.
Linus wrote:
charlou wrote:I buy Denny's overnight action. I had one too ... I could choose to be a player's bodyguard. Any harmful night action against that player last night would have affected me instead. I'm glad I didn't go with guarding either UT or Athene.
Why are you glad you didn't guard Athene? She was a clearable town special.
Special? Masons can communicate among themselves, but they aren't specials. Obviously she's clear now she's dead, but you'll have to explain the 'clearable' as a living player part to me, along with why you think masons are town specials.

Did anything happen to you overnight, Linus?
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Bolero
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Re: Darkover Mafia - Day 2

Post by Bolero » Fri May 13, 2011 2:21 pm

Hmmm...Zigmen's an innocent. Does the IC have some sort of role, or is it just a distraction?

Folks, my bed is calling. See you tomorrow.
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divagreen
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Re: Darkover Mafia - Day 2

Post by divagreen » Fri May 13, 2011 2:22 pm

Bolero wrote:Hmmm...Zigmen's an innocent. Does the IC have some sort of role, or is it just a distraction?

Folks, my bed is calling. See you tomorrow.
It is not a distraction, it gives town a cleared player.
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Bolero
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Re: Darkover Mafia - Day 2

Post by Bolero » Fri May 13, 2011 2:23 pm

divagreen wrote:
Bolero wrote:Hmmm...Zigmen's an innocent. Does the IC have some sort of role, or is it just a distraction?

Folks, my bed is calling. See you tomorrow.
It is not a distraction, it gives town a cleared player.
No, I get that. I just wondered if there was more to it that that.
"I wanna exit how I entered: Between two legs."
The Hilltop Hoods.

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Linus
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Re: Darkover Mafia - Day 2

Post by Linus » Fri May 13, 2011 2:28 pm

charlou wrote:The PM thing is a cultural misunderstanding.
Linus wrote:
charlou wrote:I buy Denny's overnight action. I had one too ... I could choose to be a player's bodyguard. Any harmful night action against that player last night would have affected me instead. I'm glad I didn't go with guarding either UT or Athene.
Why are you glad you didn't guard Athene? She was a clearable town special.
Special? Masons can communicate among themselves, but they aren't specials. Obviously she's clear now she's dead, but you'll have to explain the 'clearable' as a living player part to me, along with why you think masons are town specials.

Did anything happen to you overnight, Linus?
Two masons can clear or semi-clear each other if they know each other's alignment, so it's very good for town to have two players that are unlikely to be mislynched. AFAIK, nothing happened to me overnight.

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Re: Darkover Mafia - Day 2

Post by Feck » Fri May 13, 2011 2:29 pm

Oblivion called Zigmen a child LOL almost sig worthy .
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