Archive: Zombie Day 1, 2, 3, 4, 5

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oblivion
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Re: Zombie Day 4

Post by oblivion » Thu Oct 14, 2010 2:17 pm

DennyB wrote:If we lynch Mort all zombies hit themaneki (that where the votes are now) and the vig hits SR then things would be looking good.
Also your idea of outing the vig makes alot of sence to me. If they get their hit then it can really narrow it down.
It's a thought. but I am not going to pressure for it. even if they are not a cleared player they can still get their hit. And I'm betting that scum go after a cleared player tonight, so leaving the question of who is the vig up in the air could mean 2 or 3 known town tomorrow if he/she doesn't out today.

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Re: Zombie Day 4

Post by themaneki » Thu Oct 14, 2010 2:19 pm

UT, thanks for clearing so many people. It really makes things a lot easier!

We've got 7 people left, with 3 definitely town. Denny has a 1/3 chance of being scum, and 1 of the last 3 of us is scum.

Possible scenarios:

1. Worst case: We eliminate 2 town by lynching and zombie attack. Denny and remaining suspect are both assassins, and take out one of the 3 who are definitely town. This leaves 2 assassins and 2 town the next day. Lynching would be deadlocked if the scum assassinate Oblivion, but the zombies can take out the assassin that day. Scum strikes during the night, leaving 1 town and 1 scum. Zombies again take over and get the scum. This is complicated of course by zombies getting the brains and coming back as scum.

2. Better: If Denny's not scum, the town has a clear majority tomorrow and cruises to a win, unless the zombies get whoever has the brains today and someone comes back as scum. Then town and zombies should go after Denny and whoever came back to life.

We're not out of the woods yet, but it looks like town has a pretty good position. The big uncertainty stems from zombie resurrection, huh?

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DennyB
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Re: Zombie Day 4

Post by DennyB » Thu Oct 14, 2010 2:47 pm

Yea there's always that zombie factor. Cool, Huh!?
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Re: Zombie Day 4

Post by themaneki » Thu Oct 14, 2010 2:52 pm

Frankly, the resurrection factor is what worries me, and could end up screwing town.

oblivion
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Re: Zombie Day 4

Post by oblivion » Thu Oct 14, 2010 3:00 pm

agree. but we have no control over it, so we need to focus on what we can control - who gets lynched, who get's zombie-mobbed, and who gets NKed (if it's a vig and given the revenant factor I think an indie role would seriously screw the balance up).

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Re: Zombie Day 4

Post by themaneki » Thu Oct 14, 2010 3:11 pm

Actually, we have a little control over resurrection today. I have the brains, so lynch me and let the zombies go after ScienceRob or Morticia.

vote TheManeki

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Azathoth
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Re: Zombie Day 4

Post by Azathoth » Thu Oct 14, 2010 3:15 pm

:fp: How do you know that the town lynch takes precedence over a Z attack? If there is a majority of scum Zs you just fucked us
Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.

Code: Select all

// Replaces with spaces the braces in cases where braces in places cause stasis 
   $str = str_replace(array("\{","\}")," ",$str);

oblivion
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Re: Zombie Day 4

Post by oblivion » Thu Oct 14, 2010 3:19 pm

augh. augh. augh.

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Re: Zombie Day 4

Post by themaneki » Thu Oct 14, 2010 3:23 pm

Ghatanothoa wrote::fp: How do you know that the town lynch takes precedence over a Z attack? If there is a majority of scum Zs you just fucked us
I figured lynching takes precedence because it was always reported first, but I could be wrong. It also seemed like the zombies were angling for me anyway, so coming clean about the brains doesn't hurt town and may help town.

There isn't a majority of scum Zs. There are 6 town zombies with 6 votes total, and 2 scum zombies with 3 votes total.

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Azathoth
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Re: Zombie Day 4

Post by Azathoth » Thu Oct 14, 2010 3:25 pm

The vanilla zombies may have either alignment TME. We should stick with the plan. Mort dies, Zs go for sciencerob and we hope there are not enough scum Zs to swing it to TME.
Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.

Code: Select all

// Replaces with spaces the braces in cases where braces in places cause stasis 
   $str = str_replace(array("\{","\}")," ",$str);

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charlou
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Re: Zombie Day 4

Post by charlou » Thu Oct 14, 2010 3:29 pm

oblivion wrote:No, I don't think we should final lynch vote.

but I'm wondering if it makes sense for specials to out. If it increases the number of known town players it might be worth it. having 3 cleared town today is fucking awesome.
This.

and vote themaneki
no fences

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DennyB
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Re: Zombie Day 4

Post by DennyB » Thu Oct 14, 2010 3:32 pm

If the scum zombies have a majority and hit eki then there is a 50/50 chance of a town flipped to scum don IIRC.
We need a majority on eki now just to keep from flipping a town player. And we still may get another scum.
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oblivion
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Re: Zombie Day 4

Post by oblivion » Thu Oct 14, 2010 3:33 pm

Charlou wrote:
oblivion wrote:No, I don't think we should final lynch vote.

but I'm wondering if it makes sense for specials to out. If it increases the number of known town players it might be worth it. having 3 cleared town today is fucking awesome.
This.

and vote themaneki
I'm not sure brain-voting maneki is a good idea.

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charlou
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Re: Zombie Day 4

Post by charlou » Thu Oct 14, 2010 3:35 pm

oblivion wrote:
Charlou wrote:
oblivion wrote:No, I don't think we should final lynch vote.

but I'm wondering if it makes sense for specials to out. If it increases the number of known town players it might be worth it. having 3 cleared town today is fucking awesome.
This.

and vote themaneki
I'm not sure brain-voting maneki is a good idea.
yeah, I just posted that after reading your and UT's posts and not reading on ...

I've caught up now

unvote themaneki
no fences

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DennyB
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Re: Zombie Day 4

Post by DennyB » Thu Oct 14, 2010 3:38 pm

DennyB wrote:If the scum zombies have a majority and hit eki then there is a 50/50 chance of a town flipped to scum don IIRC.
We need a majority on eki now just to keep from flipping a town player. And we still may get another scum.
I'm rereading the rules to check this and may be AFK for a bit....
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