Simple Mafia 3

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higgs2
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Re: Simple Mafia 3 - Day 4

Post by higgs2 » Thu Jun 24, 2010 1:43 am

Ghatanothoa wrote:That was pretty inevitable. Thanks Oblivion
Good job keeping your composure through all that. I wish I hadn't gotten rattled. :)
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Re: Simple Mafia 3 - Day 4

Post by Don't Panic » Thu Jun 24, 2010 3:06 pm

Great game Oblivion, what little I saw of it.
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Re: Simple Mafia 3 - Day 4

Post by oblivion » Thu Jun 24, 2010 4:16 pm

What really impresses me is the way you guys are digging down into the nitty gritty of mafia strategy and tactics. For instance, I've had roleblocking roles in my ratz games before, but people didnt really put much thought into what the blocks meant or how they could impact the game. Not so, this time.

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Re: Simple Mafia 3 - Day 4

Post by Mantisdreamz » Fri Jun 25, 2010 2:49 am

higgs2 wrote:I'm pissed at myself too because I started to go after mantis then found out she didn't have internet and dropped it.
I know I saw that in the thread. I actually fully suspected to come back and find myself lynched for being too quiet.

Actually, higgs, I thought that you might have been the vig. I had no one else in mind for that role.


The thing with Ani was that I think he just made a really big mistake in thinking that he was blocked by a scum. So it was his assumptions that got him into trouble, not necessarily a full out lie.

(Sorry getting to these thoughts a little late, but figured I'd post some more anyway).

And, again a thanks to Obli. :) You still have to organise the whole thing and keep track of what is going on. That's a big responsibility! :td: If you ever need someone to co-mod with you... maybe a more complicated game, I'd like to learn what's involved.

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Re: Simple Mafia 3 - Day 4

Post by charlou » Fri Jun 25, 2010 3:05 am

Mantisdreamz wrote:The thing with Ani was that I think he just made a really big mistake in thinking that he was blocked by a scum. So it was his assumptions that got him into trouble, not necessarily a full out lie.
Yep, I agree. It's obvious he was doing what he thought was right based on what he understood about the game at the time. With that mistaken assumption underpinning Ani's strategy it's not surprising it played out the way it did. The rest of us shouldn't have been so thrown by it ... though I must say I was far more thrown by fucking up with my night 2 shot on Feck.
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Re: Simple Mafia 3 - Day 4

Post by oblivion » Fri Jun 25, 2010 5:43 am

Mantisdreamz wrote:And, again a thanks to Obli. :) You still have to organise the whole thing and keep track of what is going on. That's a big responsibility! :td: If you ever need someone to co-mod with you... maybe a more complicated game, I'd like to learn what's involved.
I'll make a mental note. It was nice having J.A. helping in the first simple game. If you want to learn how to GM, the best thing is to just dive into the deep end of the pool and come up with an idea for a theme and roles. Then you can ask an experienced GM to help you balance the game and track the day votes and night actions.

I have a spreadsheet scheme that I use for every game. Here's a link to the google spreadsheet I used for tracking this game:

http://spreadsheets.google.com/ccc?key= ... y=CP29_IgL

I use tabs to keep track of everything from the random number assignments to the role PMs to the night actions and votes in the same spreadsheet.

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Re: Simple Mafia 3 - Day 4

Post by higgs2 » Fri Jun 25, 2010 4:46 pm

Charlou wrote:
Mantisdreamz wrote:The thing with Ani was that I think he just made a really big mistake in thinking that he was blocked by a scum. So it was his assumptions that got him into trouble, not necessarily a full out lie.
Yep, I agree. It's obvious he was doing what he thought was right based on what he understood about the game at the time. With that mistaken assumption underpinning Ani's strategy it's not surprising it played out the way it did. The rest of us shouldn't have been so thrown by it ... though I must say I was far more thrown by fucking up with my night 2 shot on Feck.
nevertheless, he should not have lied. He could have said that someone blocked him, but should not have outed himself and lied. He ensured that town would have no views from the seer at all, as scum would certainly have killed him that night if he hadn't been lynched. I would vote to lynch all liars again if it happened again.
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Re: Simple Mafia 3 - Day 4

Post by Animavore » Fri Jun 25, 2010 5:24 pm

higgs2 wrote:
Charlou wrote:
Mantisdreamz wrote:The thing with Ani was that I think he just made a really big mistake in thinking that he was blocked by a scum. So it was his assumptions that got him into trouble, not necessarily a full out lie.
Yep, I agree. It's obvious he was doing what he thought was right based on what he understood about the game at the time. With that mistaken assumption underpinning Ani's strategy it's not surprising it played out the way it did. The rest of us shouldn't have been so thrown by it ... though I must say I was far more thrown by fucking up with my night 2 shot on Feck.
nevertheless, he should not have lied. He could have said that someone blocked him, but should not have outed himself and lied. He ensured that town would have no views from the seer at all, as scum would certainly have killed him that night if he hadn't been lynched. I would vote to lynch all liars again if it happened again.
Except scum didn't know that there wasn't a doctor in the house and may not have taken a hit on me. I was going to view Normal if no one else had've went with my vote s either way I might've got him. The lynch all liars only makes sense if the lie was for malevolent reasons, not for benevolent and potentially beneficial reasons.
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Re: Simple Mafia 3 - Day 4

Post by higgs2 » Fri Jun 25, 2010 5:27 pm

It was obvious there was no doctor, since we had a vig, a seer and a role blocker. No offense, but I know of mafia games where you'd get eaten alive if you tried something like that. But kudos to you an spotting normal, it's better than any of us did.
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Re: Simple Mafia 3 - Day 4

Post by Mantisdreamz » Sat Jun 26, 2010 7:14 am

oblivion wrote:
Mantisdreamz wrote:And, again a thanks to Obli. :) You still have to organise the whole thing and keep track of what is going on. That's a big responsibility! :td: If you ever need someone to co-mod with you... maybe a more complicated game, I'd like to learn what's involved.
I'll make a mental note. It was nice having J.A. helping in the first simple game. If you want to learn how to GM, the best thing is to just dive into the deep end of the pool and come up with an idea for a theme and roles. Then you can ask an experienced GM to help you balance the game and track the day votes and night actions.

I have a spreadsheet scheme that I use for every game. Here's a link to the google spreadsheet I used for tracking this game:

http://spreadsheets.google.com/ccc?key= ... y=CP29_IgL

I use tabs to keep track of everything from the random number assignments to the role PMs to the night actions and votes in the same spreadsheet.
Thanks for that Oblivion. I'm pretty disorganised so, I'd probably end up with a bunch of papers and scratched out names as opposed to a tidy spreadsheet. But when things lull down on here or at Ratskep, I might be inclined to, and hopefully you won't mind me asking for advice!

Charlou, I wouldn't worry too much about Feck. Even when I get roles as mafia and have a bullet, I actually become really nervous about who to shoot. I'd hate to wake up the next morning to find my own team mate shot. Luckily, I have never been a vig before, so am thankful that I didn't have that added paranoia with the multiple shots thing. At least you got the don first time around, that was quite the accomplishment!

I'm actually still laughing a bit inside about how Normal said he was losing his cool when someone mentioned his name. Not sure why I find it so funny, but I think it's because the thought of someone getting paranoid over a game on the internet is a comical thing! And I know that I have been there before, many times. It's just funny when someone else states it.

As for Ani - I still think his lie was still done in benevolence. It wasn't really done to trick any one. It was done in accordance to what he thought was the likely case of who might be scum. After MZ came out with his blockage role, yes it did add confusion - but from a scum perspective, it all made sense and didn't look lie any sort of plan between the 2 of them.

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Re: Simple Mafia 3 - Day 4

Post by charlou » Sat Jun 26, 2010 1:27 pm

higgs2 wrote:
Charlou wrote:
Mantisdreamz wrote:The thing with Ani was that I think he just made a really big mistake in thinking that he was blocked by a scum. So it was his assumptions that got him into trouble, not necessarily a full out lie.
Yep, I agree. It's obvious he was doing what he thought was right based on what he understood about the game at the time. With that mistaken assumption underpinning Ani's strategy it's not surprising it played out the way it did. The rest of us shouldn't have been so thrown by it ... though I must say I was far more thrown by fucking up with my night 2 shot on Feck.
nevertheless, he should not have lied. He could have said that someone blocked him, but should not have outed himself and lied. He ensured that town would have no views from the seer at all, as scum would certainly have killed him that night if he hadn't been lynched. I would vote to lynch all liars again if it happened again.
'Lynch all liars' in this instance led to two town down instead of one, though. As others have mentioned, if the lie turns out to be due to a genuine mistake (Ani misunderstood the roles) with the interests of town in mind, that should be taken into consideration. Rigid adherence to unwritten game law in exceptional circumstances is counter productive.

As soon as we were aware that Ani had made a mistake we should have turned more of our attention to the other players and continued scum hunting. I know that's easy to say now ... but it's worth keeping mind for future games.
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Re: Simple Mafia 3 - Day 4

Post by oblivion » Sat Jun 26, 2010 3:56 pm

Charlou wrote:
higgs2 wrote:
Charlou wrote:
Mantisdreamz wrote:The thing with Ani was that I think he just made a really big mistake in thinking that he was blocked by a scum. So it was his assumptions that got him into trouble, not necessarily a full out lie.
Yep, I agree. It's obvious he was doing what he thought was right based on what he understood about the game at the time. With that mistaken assumption underpinning Ani's strategy it's not surprising it played out the way it did. The rest of us shouldn't have been so thrown by it ... though I must say I was far more thrown by fucking up with my night 2 shot on Feck.
nevertheless, he should not have lied. He could have said that someone blocked him, but should not have outed himself and lied. He ensured that town would have no views from the seer at all, as scum would certainly have killed him that night if he hadn't been lynched. I would vote to lynch all liars again if it happened again.
'Lynch all liars' in this instance led to two town down instead of one, though. As others have mentioned, if the lie turns out to be due to a genuine mistake (Ani misunderstood the roles) with the interests of town in mind, that should be taken into consideration. Rigid adherence to unwritten game law in exceptional circumstances is counter productive.

As soon as we were aware that Ani had made a mistake we should have turned more of our attention to the other players and continued scum hunting. I know that's easy to say now ... but it's worth keeping mind for future games.
Sometimes players decide to act on the meta - the good of future games - rather than doing what they think improves the chances of winning the current game. At the time, I thought that at least some town players were acting on that motivation.

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Re: Simple Mafia 3 - Day 4

Post by Zigmen » Sat Jun 26, 2010 4:21 pm

oblivion wrote:Sometimes players decide to act on the meta - the good of future games - rather than doing what they think improves the chances of winning the current game. At the time, I thought that at least some town players were acting on that motivation.
I, for one, acted as Oblivion says. I was willing to lose the current game in hopes that the lesson of "lynch all liars" get hammered home for the sake of future gameplay.

If I hadn't been willing to make that decision, I would have risked promoting an atmosphere of "lying can be beneficial to town." I can understand that lying could occasionally work, but not very often. I also know that one of the tools town uses is to try to catch liars as a way to identify scum.

The bottom line is that the truth is pro-town, and scum need to lie to appear townish.

Also, this is a teaching game, so I do not mind losing anyway. I'm here to learn.
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Re: Simple Mafia 3 - Day 4

Post by higgs2 » Sat Jun 26, 2010 6:06 pm

oblivion wrote:
Charlou wrote:
higgs2 wrote:
Charlou wrote:
Mantisdreamz wrote:The thing with Ani was that I think he just made a really big mistake in thinking that he was blocked by a scum. So it was his assumptions that got him into trouble, not necessarily a full out lie.
Yep, I agree. It's obvious he was doing what he thought was right based on what he understood about the game at the time. With that mistaken assumption underpinning Ani's strategy it's not surprising it played out the way it did. The rest of us shouldn't have been so thrown by it ... though I must say I was far more thrown by fucking up with my night 2 shot on Feck.
nevertheless, he should not have lied. He could have said that someone blocked him, but should not have outed himself and lied. He ensured that town would have no views from the seer at all, as scum would certainly have killed him that night if he hadn't been lynched. I would vote to lynch all liars again if it happened again.
'Lynch all liars' in this instance led to two town down instead of one, though. As others have mentioned, if the lie turns out to be due to a genuine mistake (Ani misunderstood the roles) with the interests of town in mind, that should be taken into consideration. Rigid adherence to unwritten game law in exceptional circumstances is counter productive.

As soon as we were aware that Ani had made a mistake we should have turned more of our attention to the other players and continued scum hunting. I know that's easy to say now ... but it's worth keeping mind for future games.
Sometimes players decide to act on the meta - the good of future games - rather than doing what they think improves the chances of winning the current game. At the time, I thought that at least some town players were acting on that motivation.
Absolutely and I would do the same again. We could have won that game if I wouldn't have been such a moron the next day. Lynching a liar did not make it unwinnable for town.
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