MGS3: Snake Eater Mafia - Tactical Espionage Action (GAME)

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charlou
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 21, 2011 2:21 am

Zigmen wrote:
charlou wrote:Oh, I think we now have two town threats still in play.

I agree on UT for snake.

Any of your claim is proven how?
Simple. If we get a general consensus that we want me to reveal my device's capabilty, I will reveal it. Then, I will use the device, and the effect will be exactly as I stated. It will waste a cool move for us, though. Pretty sure we won't need it to win, so I'm cool either way.
If we don't need it to win, I'm in favour of you using it to see if it proves your claim.

Anyone else agree with this?
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Zigmen » Mon Nov 21, 2011 2:22 am

Uselesstwit wrote:zig we probably did have 4 scum and a traitor to begin with.
##Vote UT

This is Wifom. The Snake is obviously Scum and has not been detected. We've killed 2 Scum and a Traitor.

You're saying that, out of 14 players, we had 5 enemies? I don't care how powerful our specials are, there's no way Scum makes up nearly 40% of a roster.

And there's no way Irre would have been just allowed to walk away.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Zigmen » Mon Nov 21, 2011 2:23 am

charlou wrote:
Zigmen wrote:
charlou wrote:Oh, I think we now have two town threats still in play.

I agree on UT for snake.

Any of your claim is proven how?
Simple. If we get a general consensus that we want me to reveal my device's capabilty, I will reveal it. Then, I will use the device, and the effect will be exactly as I stated. It will waste a cool move for us, though. Pretty sure we won't need it to win, so I'm cool either way.
If we don't need it to win, I'm in favour of you using it to see if it proves your claim.

Anyone else agree with this?
Oh, it helps us win, but it is my belief that we are in a strong enough position that we will not need to rely on it.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 21, 2011 2:24 am

Zigmen wrote:
charlou wrote: Why are you claiming to be Sokolov, and GRU, Zigmen?

I'm relaying it from my role PM. It says I'm Sokolov. It says I'm GRU.

A quick search of the terms showed this:

Back in the hands of the Soviet Union, Sokolov resumed his work on the Shagohod at design bureau OKB-754, though he and the Shagohod were captured by Colonel Volgin and Major Ocelot of the GRU and sent to Groznyj Grad. There, Sokolov brought the Shagohod near its final stage of completion.

Looks to me like my character builds devices for GRU. Beyond that, you'd have to ask the GM.
Why did you not claim you were sokolov earlier in the game, instead choosing to lie about your character? What difference did you think lying about your character name would make to whether scum would try to nk you?
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 21, 2011 2:26 am

Zigmen wrote:
Uselesstwit wrote:zig we probably did have 4 scum and a traitor to begin with.
##Vote UT

This is Wifom. The Snake is obviously Scum and has not been detected. We've killed 2 Scum and a Traitor.

You're saying that, out of 14 players, we had 5 enemies? I don't care how powerful our specials are, there's no way Scum makes up nearly 40% of a roster.

And there's no way Irre would have been just allowed to walk away.
Not to mention an indie survivor who could choose which side to win with.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Uselesstwit » Mon Nov 21, 2011 2:28 am

Zigmen wrote:
Uselesstwit wrote:zig we probably did have 4 scum and a traitor to begin with.
##Vote UT

This is Wifom. The Snake is obviously Scum and has not been detected. We've killed 2 Scum and a Traitor.

You're saying that, out of 14 players, we had 5 enemies? I don't care how powerful our specials are, there's no way Scum makes up nearly 40% of a roster.

And there's no way Irre would have been just allowed to walk away.
if you were a bomb, that is protected for several days and comes back to life with another power? then yes i could see scum having a heavier than normal presence.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by amok » Mon Nov 21, 2011 2:31 am

Zigmen wrote:
charlou wrote: Why are you claiming to be Sokolov, and GRU, Zigmen?

I'm relaying it from my role PM. It says I'm Sokolov. It says I'm GRU.

A quick search of the terms showed this:

Back in the hands of the Soviet Union, Sokolov resumed his work on the Shagohod at design bureau OKB-754, though he and the Shagohod were captured by Colonel Volgin and Major Ocelot of the GRU and sent to Groznyj Grad. There, Sokolov brought the Shagohod near its final stage of completion.

Looks to me like my character builds devices for GRU. Beyond that, you'd have to ask the GM.
Oh, dear. This is hard. Sokolov was working for GRU, but it was basically against his will. He's a good guy in the video game (trying at various points to refuse to continue his work, because he sees it as a negative thing for humanity). Which would make him a bad guy in Gonzo's game. But, and it's a big but, my character is also revealed to be a "good guy" at the end of the video game, which would make me a bad guy in Gonzo's game. But I'm not. I'm the Town roleblocker.

Because of this, I've decided to relegate the character roles from the video game to secondary, and the concentrate on the actions in THIS game. Unfortunately, because Zigmen has been in limbo, there's little to focus on in his case.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Uselesstwit » Mon Nov 21, 2011 2:32 am

zigmen did you have to build the device in the first place?
irretating wrote:you're a genius, UT!

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Zigmen » Mon Nov 21, 2011 2:35 am

charlou wrote: Why did you not claim you were sokolov earlier in the game, instead choosing to lie about your character? What difference did you think lying about your character name would make to whether scum would try to nk you?
I thought about. If I claimed Skolov early, Scum could have discovered I was a device bulider, and they would have thought in terms of typical Mafia mechanics that I'd probably have a bomb. They'd be have been somewhat correct. Any Scum at all who targeted me for any night action would have died.

No, I needed them to think I was a Big Name that was probably a seer/doc so they would target me for sure. My hope was that the real "The Boss" would keep their mouth shut for that one day, and i could kill a Scum.

Thus the lie.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Drewish » Mon Nov 21, 2011 2:36 am

charlou wrote:
Zigmen wrote:
charlou wrote:Oh, I think we now have two town threats still in play.

I agree on UT for snake.

Any of your claim is proven how?
Simple. If we get a general consensus that we want me to reveal my device's capabilty, I will reveal it. Then, I will use the device, and the effect will be exactly as I stated. It will waste a cool move for us, though. Pretty sure we won't need it to win, so I'm cool either way.
If we don't need it to win, I'm in favour of you using it to see if it proves your claim.

Anyone else agree with this?
I'm down with this.
Nobody expects me...

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 21, 2011 2:37 am

amok wrote:Because of this, I've decided to relegate the character roles from the video game to secondary, and the concentrate on the actions in THIS game. Unfortunately, because Zigmen has been in limbo, there's little to focus on in his case.
We can focus on his claim that he has a device that "helps us win" ... but that we probably don't need to use in order to win.

Let's see what this device does.

If Zigmen's having us on about his alignment, it might be better for town if the device is deployed sooner rather than later.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Zigmen » Mon Nov 21, 2011 2:37 am

Uselesstwit wrote:zigmen did you have to build the device in the first place?
Yes, i built the multi-function device on Night 1. Though the night was technically skipped, I was informed that the device was ready for use on Night 2.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 21, 2011 2:39 am

Zigmen, from your first post today:
Zigmen wrote:##Vote Matt##

Loose cannon needs to go.
Why did you call Matt a loose cannon?
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Zigmen » Mon Nov 21, 2011 2:41 am

charlou wrote:Zigmen, from your first post today:
Zigmen wrote:##Vote Matt##

Loose cannon needs to go.
Why did you call Matt a loose cannon?
To guage his reaction, which I was somewhat satisfied with.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Zigmen » Mon Nov 21, 2011 2:42 am

Seems like we are leaning toward my outing my device and utilizing it's power.

Yes?

I'm not hearing any arguments . . .
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