oblivion wrote:Magicziggy wrote:I get torn between what I think you're capable of and what you actually do for town. I'm seeing pro town but the "she could have pulled a stunt" specter looms. Plus when all is said and done, you are an officer with an invitation. That much adds up. Contra admits he doesn't.
remind me I want to talk about this postgame.
Charlou actually reminded me that I had wanted to respond to this outside of the context of an ongoing game.
When I say I am a statistical fluke, I mean it. I have played 2 scum games in the last year. one here at ratz (where I was caught out on day 2) and one at FF where as a relative unknown I was able to help scum win against huge odds and in defiance of mafia logic. I don't so much take credit for that win as I acknowledge I was very lucky in still being a relatively unknown quantity at FF, and in getting pushed off my usual (terrible) scum game and having to improvise A LOT.
My game is so tuned toward being town. for those 2 scum games, I played nearly 50 games in total in the last year, and was an indie 5-6 times. the town game I've developed is detrimental to those rare occasions when I wind up with an antitown role.
I've concluded that it's not necessary to practice being scum a whole lot to be effective scum, though. I hope I can bring some of my learnings from the FF game (and from some recent abysmal town performances) into my play no matter what my role.
As town, I get away with a lot. certainly I get away with more than is good for my game. It has made me sloppy. and it has also made me complacent. game after game I put my foot in it, commit some huge gaffe and somehow don't get lynched and wind up (usually) helping my team far more than I harmed it.
this game was no exception. I should have been lynched on day 2 for goofing so badly regarding the contents of the vanilla role PM. I accepted it as inevitable and decided to play in such a way as would support the players I was sure were town without any regard for avoiding my lynch. At that point in the game, those players were gib and irre. So, I followed gib's vote onto diva, even though it increased the chances of my being lynched. I went back to linus later with a sense of relief, because I thought he looked scummier than diva.
I had diva on ignore and should not have even seen her post about my possibly lying about sending gonzo a pm. the reason I saw it was that I was on my phone reading via tapatalk when she made the post. tapatalk and the phpbb forum software are not as well integrated as tapatalk and vbulletin. the ignore feature is one of the areas where tapatalk/phpbb are lacking.
So I saw that post about the PM and I had a hissy fit because I could not fathom a situation where the GM would clarify something for one player but not for another, or (as I requested) clarify it for all players. It was a failure of imagination on my part. And, instead of going relatively quetly to the gallows on day 2, I wound up inserting a pile of drama into the game.
after diva's cardflip, I talked about the situation with 2 non-ratz players. One is pragmatic, and the other has a lot of mafia scruples. not surprisingly, the pragmatic player suggested I suck it up and play on, leaving my fate in the hands of the other players. The scrupulous one thought I should at the very least quit the game and left it to the GM to find a sub.
I took the pragmatic player's advice, because even though I very much wanted to make a statement, I couldn't put a statement ahead of my team.
By my own fmistakes and misconceptions, I was tested to destruction in this game, and by my own measure I failed. And succeeded.
I didn't want to delve into this at the time, because I was aware that I might not be talking to a town player, and the reasons for bringing up the wifom about my scary-scary scum game might not be protown.
anyway I want to tighten up my town game and be a more effective player. You may see some changes in my play in the next few games as I experiment and see what I can figure out.