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charlou
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by charlou » Mon Jan 24, 2011 3:04 am
nellikin wrote:I've lost this game - over my head but fun.
Who do you think the masons are, Charlou?
I really don't know if we have masons .. it's just speculation about how the numbers fit into the game. It was important to Zigment to try to get fifteen players before the game started so it's possible he had a few things planned for that number of people.
irre, if DP's not the doc, then where are the town specials?
no fences
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irretating
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by irretating » Mon Jan 24, 2011 3:05 am
charlou wrote:nellikin wrote:I've lost this game - over my head but fun.
Who do you think the masons are, Charlou?
I really don't know if we have masons .. it's just speculation about how the numbers fit into the game. It was important to Zigment to try to get fifteen players before the game started so it's possible he had a few things planned for that number of people.
irre, if DP's not the doc, then where are the town specials?
I think he is, charlou.. it's just that Nelli seems only to trust him, when his claim is the least solid.
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Magicziggy
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by Magicziggy » Mon Jan 24, 2011 3:06 am
I consider DP to be rock solid.
A leap of faith that I've seen him make in the past.
I would expect a doc in this game,
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charlou
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by charlou » Mon Jan 24, 2011 3:08 am
It's possible that there are eight vanilla town and two specials (seer and doc) and that we simply have numbers on our side.
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charlou
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by charlou » Mon Jan 24, 2011 3:09 am
And whatever tweaks we get with the roll of the die ... hmmm have any town players mentioned having a tweak similar to oblivion's view tweak?
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oblivion
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by oblivion » Mon Jan 24, 2011 3:09 am
If scum had a role blocker I'm p sure they would have tried to block me last night.
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charlou
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by charlou » Mon Jan 24, 2011 3:11 am
oblivion wrote:If scum had a role blocker I'm p sure they would have tried to block me last night.
I thought we had decided they tried to kill you last night but DP protected you .. that's why there's no scum kill?
WTF?
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charlou
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by charlou » Mon Jan 24, 2011 3:12 am
Why would they try to block you when they want to kill you?
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oblivion
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by oblivion » Mon Jan 24, 2011 3:12 am
charlou wrote:And whatever tweaks we get with the roll of the die ... hmmm have any town players mentioned having a tweak similar to oblivion's view tweak?
my roll of the die tweak has nothing to do with my view. That was going to happen on night 2 if I were alive.
From what I got from the safe claim info, my tweak is similar to town's. there are positions the MGP can land on that will give me immunity to kill.
I'm kinda hoping I get lucky tonight.
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Mantisdreamz
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by Mantisdreamz » Mon Jan 24, 2011 3:12 am
irretating wrote:nellikin wrote:I make it 2 hours to go. Where is DP?
Nelli, of all the outed specials, DP is the least rock solid. He could be scum, and simply refrained from a NK and then claimed doc. It would be a risk to do so, but it's possible.
In a game with an SK though, you think there'd be a doctor
Last edited by
Mantisdreamz on Mon Jan 24, 2011 3:14 am, edited 1 time in total.
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irretating
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by irretating » Mon Jan 24, 2011 3:12 am
charlou wrote:oblivion wrote:If scum had a role blocker I'm p sure they would have tried to block me last night.
I thought we had decided they tried to kill you last night but DP protected you .. that's why there's no scum kill?
WTF?
What oblivion means is, if there were a scum blocker, there would have been no kill overnight, I think.
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oblivion
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by oblivion » Mon Jan 24, 2011 3:14 am
charlou wrote:oblivion wrote:If scum had a role blocker I'm p sure they would have tried to block me last night.
I thought we had decided they tried to kill you last night but DP protected you .. that's why there's no scum kill?
WTF?
yes. I sweated it out, worrying that they could both blick me (prevent my kill) and kill me (prevent my outing my view). so far there has been no evidence of a role blocker, though.
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charlou
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by charlou » Mon Jan 24, 2011 3:15 am
oblivion wrote:charlou wrote:And whatever tweaks we get with the roll of the die ... hmmm have any town players mentioned having a tweak similar to oblivion's view tweak?
my roll of the die tweak has nothing to do with my view. That was going to happen on night 2 if I were alive.
From what I got from the safe claim info, my tweak is similar to town's. there are positions the MGP can land on that will give me immunity to kill.
I'm kinda hoping I get lucky tonight.
So where did you view come from then?
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Mantisdreamz
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by Mantisdreamz » Mon Jan 24, 2011 3:15 am
Mantisdreamz wrote:irretating wrote:nellikin wrote:I make it 2 hours to go. Where is DP?
Nelli, of all the outed specials, DP is the least rock solid. He could be scum, and simply refrained from a NK and then claimed doc. It would be a risk to do so, but it's possible.
In a game with an SK though, you think there'd be a doctor
I'm sorry I edited my post to take out an extraneous 'though'
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Magicziggy
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by Magicziggy » Mon Jan 24, 2011 3:17 am
Ok, the rules.
If the MGP lands on utilities, scum cannot be killed. But still worth going through with the kill to test the theory.
With all this immunity floating around, is it possible that the vig has struck out twice?
And from my understanding of what Oblivion is saying, her role included a night 2 view. That wasn't a role tweak.
The Rules:
Standard Mafia Rules will apply. This is a somewhat traditional game, with one little catch. Every day and night i will Roll Dice and move the Master Gamepiece forward. Depending where it lands, moderate rule changes will be invoked. If doubles are rolled, multiple squares may be affected. Three doubles lands the gamepiece in Jail and voids all previous landings for that round.
For example: Let's say you are given the role of Vermont Avenue (Vanilla Town). If the Master Game piece lands on any light blue property, you are immune from kills. Or, if you are The Electric Company (Scum), and the Master Game Piece lands on Water Works, you are also immune.
Chance, Community Chest, and other Select positions may have various effects.
All positions on the Monopoly Gameboard have been pre-charted for specific effects.
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