Dune 2.0 Peanut Gallery

Mafia Forum is visible to guests. Please note that game threads are limited to posts by players who are involved in each game. Non-player or derail posts will be moved to a gallery thread.

Moderator: Mafia Mods

Post Reply
User avatar
Animavore
Nasty Hombre
Posts: 39234
Joined: Sun Mar 01, 2009 11:26 am
Location: Ire Land.
Contact:

Re: Dune 2.0 Peanut Gallery

Post by Animavore » Tue Mar 09, 2010 9:24 pm

I gave more help then you ingrates deserved. I flushed out the scum straight away. But now I'm dead and cannot do anything. I've looked at the case file. Have you?
Libertarianism: The belief that out of all the terrible things governments can do, helping people is the absolute worst.

User avatar
MissingNo.
Cheese is christ
Posts: 1031
Joined: Thu Feb 25, 2010 4:10 am
Location: Toronto, Canada
Contact:

Re: Dune 2.0 Peanut Gallery

Post by MissingNo. » Tue Mar 09, 2010 9:38 pm

Animavore wrote:I gave more help then you ingrates deserved. I flushed out the scum straight away. But now I'm dead and cannot do anything. I've looked at the case file. Have you?
Haha Ani, the only way you could have been more unhelpful is if you defected to the other team.

User avatar
Animavore
Nasty Hombre
Posts: 39234
Joined: Sun Mar 01, 2009 11:26 am
Location: Ire Land.
Contact:

Re: Dune 2.0 Peanut Gallery

Post by Animavore » Tue Mar 09, 2010 9:42 pm

heyzeus wrote:
Animavore wrote:I gave more help then you ingrates deserved. I flushed out the scum straight away. But now I'm dead and cannot do anything. I've looked at the case file. Have you?
Haha Ani, the only way you could have been more unhelpful is if you defected to the other team.
I'm sure I was very helpful for you.
A scapegoat to deflect attention from the real enemy.
Libertarianism: The belief that out of all the terrible things governments can do, helping people is the absolute worst.

User avatar
irreligionist
Peripheral participant
Posts: 2710
Joined: Thu Jun 11, 2009 11:57 pm
About me: nothing really to tell
Contact:

Re: Dune 2.0 Peanut Gallery

Post by irreligionist » Wed Mar 10, 2010 2:54 am

heyzeus wrote:
Animavore wrote:I gave more help then you ingrates deserved. I flushed out the scum straight away. But now I'm dead and cannot do anything. I've looked at the case file. Have you?
Haha Ani, the only way you could have been more unhelpful is if you defected to the other team.
actually, that would have helped us.. when we lynched him we'd have hit a scum :tea:

User avatar
Mantisdreamz
Posts: 1826
Joined: Tue Feb 23, 2010 3:01 am
Location: Toronto, Ontario, Canada
Contact:

Re: Dune 2.0 Peanut Gallery

Post by Mantisdreamz » Wed Mar 10, 2010 3:36 am

sifaka wrote:
Mantisdreamz wrote:I'm only confused about the rules, because there are no rules!
Ah, thank you Mantis! :smooch:
Haha yes, I think what virphen said: wandering around in a dark room looking for a black cat that doesn't exist, is a good way of putting it.


Oblivion, maybe you should throw out a secret inspector role into the mix? :naughty:

User avatar
MissingNo.
Cheese is christ
Posts: 1031
Joined: Thu Feb 25, 2010 4:10 am
Location: Toronto, Canada
Contact:

Re: Dune 2.0 Peanut Gallery

Post by MissingNo. » Wed Mar 10, 2010 7:19 am

Finally! Jeez, that took a while. I guess we could have picked someone at random and had a pretty good shot of getting a Harkkonen at this point, though.

User avatar
sifaka
Posts: 487
Joined: Sat Dec 05, 2009 12:15 am
Contact:

Re: Dune 2.0 Peanut Gallery

Post by sifaka » Wed Mar 10, 2010 7:21 am

heyzeus wrote:Finally! Jeez, that took a while. I guess we could have picked someone at random and had a pretty good shot of getting a Harkkonen at this point, though.
There are so few of us left, we were bound to get lucky ... :hehe:

User avatar
normal
!
!
Posts: 9071
Joined: Thu Mar 26, 2009 4:23 pm
About me: meh
Location: North, and then some
Contact:

Re: Dune 2.0 Peanut Gallery

Post by normal » Wed Mar 10, 2010 7:22 am

heyzeus wrote:Finally! Jeez, that took a while. I guess we could have picked someone at random and had a pretty good shot of getting a Harkkonen at this point, though.
Yes, but I think we have a good shot at some investigation now

Edit: Hope so, at least
Image
Let us think the unthinkable, let us do the undoable, let us prepare to grapple with the ineffable itself, and see if we may not eff it after all.
                                                                                                                                                                                                                   -Douglas Adams

User avatar
MissingNo.
Cheese is christ
Posts: 1031
Joined: Thu Feb 25, 2010 4:10 am
Location: Toronto, Canada
Contact:

Re: Dune 2.0 Peanut Gallery

Post by MissingNo. » Wed Mar 10, 2010 7:25 am

I think the people who didn't vote for Evil Spock need to be carefully examined. There was an unusual lack of voting today. I have a feeling the Harkkonen were abstaining from the vote unless we started to suspect one of our own but we didn't so they just stayed away from this one altogether.

User avatar
normal
!
!
Posts: 9071
Joined: Thu Mar 26, 2009 4:23 pm
About me: meh
Location: North, and then some
Contact:

Re: Dune 2.0 Peanut Gallery

Post by normal » Wed Mar 10, 2010 7:28 am

heyzeus wrote:I think the people who didn't vote for Evil Spock need to be carefully examined. There was an unusual lack of voting today. I have a feeling the Harkkonen were abstaining from the vote unless we started to suspect one of our own but we didn't so they just stayed away from this one altogether.
I woke up half an hour before day end, and he was getting lynched, so I didn't bother to throw in my vote. If he had been innocent it would have looked bad for me, so I settled with saying I really hoped he was guilty. Thankfully I was right :tup:
Image
Let us think the unthinkable, let us do the undoable, let us prepare to grapple with the ineffable itself, and see if we may not eff it after all.
                                                                                                                                                                                                                   -Douglas Adams

oblivion
Noble Savage
Posts: 5860
Joined: Tue Nov 03, 2009 6:41 pm
Contact:

Re: Dune 2.0 Peanut Gallery

Post by oblivion » Wed Mar 10, 2010 7:33 am

Mantisdreamz wrote:
sifaka wrote:
Mantisdreamz wrote:I'm only confused about the rules, because there are no rules!
Ah, thank you Mantis! :smooch:
Haha yes, I think what virphen said: wandering around in a dark room looking for a black cat that doesn't exist, is a good way of putting it.


Oblivion, maybe you should throw out a secret inspector role into the mix? :naughty:
Heh.

I know this is tongue-in-cheek, but I was a shot in the dark as a GM here. You guys had no idea what you might be letting yourselves in for.

I don't mess with my game designs after the role PMs go out. I don't like changing the rules on people after the game has started. If the games turn out to be unbalanced, I take my licks after we finish and I learn what I can so I can do better next time.

When this game ends, I'll be glad to talk about what I thought worked well this time and what, if anything, I would do differently next time. And I look forward to everyone's feedback. I'm used to getting flayed, so don't worry about hurting my feelings if you really think I screwed something up, wasted your time, etc.

User avatar
AshtonBlack
Tech Monkey
Tech Monkey
Posts: 7773
Joined: Mon Mar 09, 2009 8:01 pm
Location: <insert witty joke locaction here>
Contact:

Re: Dune 2.0 Peanut Gallery

Post by AshtonBlack » Wed Mar 10, 2010 7:35 am

oblivion wrote:
Mantisdreamz wrote:
sifaka wrote:
Mantisdreamz wrote:I'm only confused about the rules, because there are no rules!
Ah, thank you Mantis! :smooch:
Haha yes, I think what virphen said: wandering around in a dark room looking for a black cat that doesn't exist, is a good way of putting it.


Oblivion, maybe you should throw out a secret inspector role into the mix? :naughty:
Heh.

I know this is tongue-in-cheek, but I was a shot in the dark as a GM here. You guys had no idea what you might be letting yourselves in for.

I don't mess with my game designs after the role PMs go out. I don't like changing the rules on people after the game has started. If the games turn out to be unbalanced, I take my licks after we finish and I learn what I can so I can do better next time.

When this game ends, I'll be glad to talk about what I thought worked well this time and what, if anything, I would do differently next time. And I look forward to everyone's feedback. I'm used to getting flayed, so don't worry about hurting my feelings if you really think I screwed something up, wasted your time, etc.
Well I think you're doing a fine job.

10 Fuck Off
20 GOTO 10
Ashton Black wrote:"Dogma is the enemy, not religion, per se. Rationality, genuine empathy and intellectual integrity are anathema to dogma."

User avatar
MissingNo.
Cheese is christ
Posts: 1031
Joined: Thu Feb 25, 2010 4:10 am
Location: Toronto, Canada
Contact:

Re: Dune 2.0 Peanut Gallery

Post by MissingNo. » Wed Mar 10, 2010 7:35 am

Well, at the very least, it's been fun to play so I'm sure you haven't screwed it up too badly!

User avatar
MissingNo.
Cheese is christ
Posts: 1031
Joined: Thu Feb 25, 2010 4:10 am
Location: Toronto, Canada
Contact:

Re: Dune 2.0 Peanut Gallery

Post by MissingNo. » Wed Mar 10, 2010 7:44 am

Oh and would you do me a favour? If you have it on hand, would you add who voted for whom to today's final vote count?

User avatar
Mantisdreamz
Posts: 1826
Joined: Tue Feb 23, 2010 3:01 am
Location: Toronto, Ontario, Canada
Contact:

Re: Dune 2.0 Peanut Gallery

Post by Mantisdreamz » Wed Mar 10, 2010 12:33 pm

AshtonBlack wrote:
Oblivion wrote:
Mantisdreamz wrote: Oblivion, maybe you should throw out a secret inspector role into the mix? :naughty:
Heh.

I know this is tongue-in-cheek, but I was a shot in the dark as a GM here. You guys had no idea what you might be letting yourselves in for.

I don't mess with my game designs after the role PMs go out. I don't like changing the rules on people after the game has started. If the games turn out to be unbalanced, I take my licks after we finish and I learn what I can so I can do better next time.

When this game ends, I'll be glad to talk about what I thought worked well this time and what, if anything, I would do differently next time. And I look forward to everyone's feedback. I'm used to getting flayed, so don't worry about hurting my feelings if you really think I screwed something up, wasted your time, etc.
Well I think you're doing a fine job.
I do too, I'm sorry I'm only kind of kidding around. It's just a much different game than the mafia wars, that's the only thing. Thanks for hosting it :td: I don't think I'd be able to do it! :cheers:

Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests