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Bilirubin
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Stargate SG1 Mafia - Day 3

Post by Bilirubin » Tue Aug 16, 2011 5:59 am

Jesus Christ plz kill me tonight

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Re: Stargate SG1 Mafia - Day 3

Post by amok » Tue Aug 16, 2011 5:59 am

irretating wrote:Amok thx for aligning with town. If you're the indie then I think Aza is scum. Would you consider killing him tonight? As SK you should be enjoying yourself! And, you're nit with town although your win condition might be compatible and you've decided to throw you lot in with us.

Higgs I don't get all the diva talk right now. Are you setting up for tomorrow's lynch?
I just pledged not to make a kill! I can't make a kill!
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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Stargate SG1 Mafia - Day 3

Post by irretating » Tue Aug 16, 2011 6:00 am

Jeebus is dead, bili

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Stargate SG1 Mafia - Day 3

Post by irretating » Tue Aug 16, 2011 6:01 am

Amok you have an interesting take on SK

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Re: Stargate SG1 Mafia - Day 3

Post by higgs2 » Tue Aug 16, 2011 6:01 am

Bilirubin wrote:Jesus Christ plz kill me tonight
was that a jab at me?
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Re: Stargate SG1 Mafia - Day 3

Post by oblivion » Tue Aug 16, 2011 6:02 am

NIGHTFALL!

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Re: Stargate SG1 Mafia - Day 3

Post by oblivion » Tue Aug 16, 2011 6:13 am

Gonzo is not going easily into that good night. He lashes out with fists and heels as you try to bury him with sheer numbers. He shakes you off, pulls out a zat'ni'katel and gets off one shot before he's riddled with P90 rounds. The hapless soldier who absorbed the zat gun discharge writhes in agony on the floor, but he'll survive, since a single shot is rarely fatal.

Image



Gonzo was Jaffa scum.

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Stargate SG1 Mafia - Day 4

Post by oblivion » Tue Aug 16, 2011 5:50 pm

You hear screams echoing from the weapons locker area and sprint like crazy to the source of the noise. If the goa'uld have control of the weapons cache, then SGC is cooked. You almost slide past the open doorway in your haste, grab the jam and heave yourself into the room, P90 at the ready.

There is no sign that the locks have been forced, but you open a few lockers just to be certain. Everything appears to be in its proper place.

Rounding a corner at the end of the first row of lockers, you see a body on the floor frozen in a final paroxysm of zat-gun induced agony.

Image

Irre was Major Charles Kawalski and was vanilla town.

Among the living:

2. Feck
3. Aza/Charlou
4. ksen
7. Zigmen
9. higgs2
11. r.c
12. praying
13. bilirubin
14. Fuzzy Fungi!
15. Athene
16. Amok
18. diva

Deceased
8. b.ternarius
17. Nightson
6. MattShizzle
19. DP
10. Mantisdreamz
5. Gonzo
1. Irre

Charlou is subbing in for Aza starting today

You can elect a new General/Mayor today

Nightfall is at 2:00 PM Wednesday ET/7:00 PM Tuesday BDT (6:00 PM GMT).

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Re: Stargate SG1 Mafia - Day 4

Post by Bilirubin » Tue Aug 16, 2011 5:54 pm

##vote higgs##

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Re: Stargate SG1 Mafia - Day 4

Post by higgs2 » Tue Aug 16, 2011 5:56 pm

shit.
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Re: Stargate SG1 Mafia - Day 4

Post by amok » Tue Aug 16, 2011 6:02 pm

OK, I'm alive.

I'll explain my plan more fully now, and then anyone who wants to tell me I'm stupid can go ahead.

At this point of the game, I think there realistically can't be more than three Scum left. Also at this point in the game, when we're making lynch decisions we often remark that if Lychee X flips Town, we'll lynch Player Whoever tomorrow. And the opposite, too, of course. If so-and-so is Scum, so must (X) be. This way we basically get two lynches in one day.

Whatever we decide today, we can also try to decide my night kill depending on how the lynchee flips. I'll put in my kill as soon as the result is announced and hopefully it will count even if I also get killed overnight. An added benefit to that would be they'd have to waste a kill on me.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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Re: Stargate SG1 Mafia - Day 4

Post by Bilirubin » Tue Aug 16, 2011 6:03 pm

What is your win condition amok?

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Re: Stargate SG1 Mafia - Day 4

Post by higgs2 » Tue Aug 16, 2011 6:09 pm

I'm not scum. Gotta go. Take a look at diva, guys. I agree with bili that we need to know amok's wc. In fact, it would have been really helpful yesterday to know what kills he had put in for the first 2 days.
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Re: Stargate SG1 Mafia - Day 4

Post by amok » Tue Aug 16, 2011 6:10 pm

Bilirubin wrote:What is your win condition amok?
I win by surviving until another faction wins.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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Re: Stargate SG1 Mafia - Day 4

Post by amok » Tue Aug 16, 2011 6:13 pm

higgs2 wrote:I'm not scum. Gotta go. Take a look at diva, guys. I agree with bili that we need to know amok's wc. In fact, it would have been really helpful yesterday to know what kills he had put in for the first 2 days.
I posted that, in the post with my letter. I made a No-Kill first night, tried to kill Bilirubin Night 2, and another No-Kill last night. If Bilirubin is Town he should be safe again tonight. Whoever protected him on Night 2 can protect him again tonight.
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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