Tarot Mafia: Days 1 - 7 archive

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Re: Tarot Mafia: Day 2

Post by Feck » Sat Sep 11, 2010 4:12 pm

higgs2 wrote:What is a "sprinkle"? Not familiar withthis term.
sprinkle I take it is a limited town role ....not like being the seer or the doc but a small role ,like a one shot Vig
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Re: Tarot Mafia: Day 2

Post by Morticia » Sat Sep 11, 2010 4:12 pm

Good morning all, just catching up. The time difference in this game puts me posting at odd times. It's noon in my time zone now, daybreak was around 4 am.

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Re: Tarot Mafia: Day 2

Post by Uselesstwit » Sat Sep 11, 2010 4:15 pm

higgs2 wrote:What is a "sprinkle"? Not familiar withthis term.
they're little bits of candy put on icecream or donuts as an added bonus.
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Re: Tarot Mafia: Day 2

Post by Morticia » Sat Sep 11, 2010 4:19 pm

I'm not trying to play the newbie card here as Charlou said earlier. I am genuinely confused when I say I am. Right now I am confused about the "sprinkles" on the roles. How is it that both Mononoke and Normal have "sprinkles" that resemble the seer? I fear that Normal maybe lying about the role since Mononoke isn't here anymore to contradict.

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Re: Tarot Mafia: Day 2

Post by normal » Sat Sep 11, 2010 4:20 pm

Ok. I think the whole exchange between Zig and Gallstones seems too intricate to be a set-up, so I trust them quite a lot. I also trust me 100% and Higgs at 80% (might be don, but looks helpful).

I'm not sure I want to focus on Mantis or Irre. I think Mantis has been helpful and seems town, but I've been known to be wrong before. Irre I'm not sure about, but I'm very sure we will find at least two scum outside of Me, Zig, Galls, Mantis, Higgs and Irre.
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Re: Tarot Mafia: Day 2

Post by Animavore » Sat Sep 11, 2010 4:24 pm

You could all just vote Siafka :dono:
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Re: Tarot Mafia: Day 2

Post by Uselesstwit » Sat Sep 11, 2010 4:24 pm

Mono didn't have a seer power, she could see if someone had a night action and if they were lying. There's a bit of a cross over but they are two different abilities. That said since both mono and ghat had sprinkles i'm guessing all the scum will claim some minor abilities.
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Re: Tarot Mafia: Day 2

Post by normal » Sat Sep 11, 2010 4:25 pm

Morticia wrote:I'm not trying to play the newbie card here as Charlou said earlier. I am genuinely confused when I say I am. Right now I am confused about the "sprinkles" on the roles. How is it that both Mononoke and Normal have "sprinkles" that resemble the seer? I fear that Normal maybe lying about the role since Mononoke isn't here anymore to contradict.
Ah.. A case of "I'm Spartacus, and so is my mother"?

Well, I can only give you my solemn promise that I am vanilla town with sprinkles. Actually I had the choice between two types of night actions on night one. I could 1) Check someone's alignment or 2) Check if a player is targeted by someone else's night action. I am quite sure that it will turn out that other townies also have certain sprinkles.
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Re: Tarot Mafia: Day 2

Post by Morticia » Sat Sep 11, 2010 4:29 pm

Ani why are you so quiet in this game except for one line hints at who to vote for? Last game you were quiet and said it was because you were playing a new video game. What is your reason now?

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Re: Tarot Mafia: Day 2

Post by Uselesstwit » Sat Sep 11, 2010 4:29 pm

Normal wrote:Ok. I think the whole exchange between Zig and Gallstones seems too intricate to be a set-up, so I trust them quite a lot. I also trust me 100% and Higgs at 80% (might be don, but looks helpful).

I'm not sure I want to focus on Mantis or Irre. I think Mantis has been helpful and seems town, but I've been known to be wrong before. Irre I'm not sure about, but I'm very sure we will find at least two scum outside of Me, Zig, Galls, Mantis, Higgs and Irre.
Really, first how do you know how many scum there are? Second why are you assuming irre and mantis aren't both scum? You seem to either have more info than we do or are taking alot for granted.
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Re: Tarot Mafia: Day 2

Post by Morticia » Sat Sep 11, 2010 4:31 pm

Uselesstwit wrote:Mono didn't have a seer power, she could see if someone had a night action and if they were lying. There's a bit of a cross over but they are two different abilities. That said since both mono and ghat had sprinkles i'm guessing all the scum will claim some minor abilities.
What are you saying here? Are you agreeing with me or saying that Normal isn't suspicious?

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Re: Tarot Mafia: Day 2

Post by Animavore » Sat Sep 11, 2010 4:31 pm

Morticia wrote:Ani why are you so quiet in this game except for one line hints at who to vote for? Last game you were quiet and said it was because you were playing a new video game. What is your reason now?
I'm not quiet.
I'm only posting relevant posts. Minimum fluff.
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Re: Tarot Mafia: Day 2

Post by Uselesstwit » Sat Sep 11, 2010 4:31 pm

Morticia wrote:Ani why are you so quiet in this game except for one line hints at who to vote for? Last game you were quiet and said it was because you were playing a new video game. What is your reason now?
When ani plays like this it means he doesn't want to get lynched. Either because he's scum or a special.
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Re: Tarot Mafia: Day 2

Post by normal » Sat Sep 11, 2010 4:34 pm

Uselesstwit wrote:
Normal wrote:Ok. I think the whole exchange between Zig and Gallstones seems too intricate to be a set-up, so I trust them quite a lot. I also trust me 100% and Higgs at 80% (might be don, but looks helpful).

I'm not sure I want to focus on Mantis or Irre. I think Mantis has been helpful and seems town, but I've been known to be wrong before. Irre I'm not sure about, but I'm very sure we will find at least two scum outside of Me, Zig, Galls, Mantis, Higgs and Irre.
Really, first how do you know how many scum there are? Second why are you assuming irre and mantis aren't both scum? You seem to either have more info than we do or are taking alot for granted.
The number of scum I am guessing out of the game size. 3, or 4? Something like that.

Irre and Mantis are based solely on what they have said and my gut feeling. I told you that Mantis seems safer than Irre to me, but of COURSE I don't KNOW. I guess it wasn't cute of me trying to make a prediction, but that's my honest assessment of what it's going to look like when we are done here. And I think the players who have been very quiet so far are more suspicious than this group who seems to have been doing some scum hunting.
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Re: Tarot Mafia: Day 2

Post by Uselesstwit » Sat Sep 11, 2010 4:35 pm

Morticia wrote:
Uselesstwit wrote:Mono didn't have a seer power, she could see if someone had a night action and if they were lying. There's a bit of a cross over but they are two different abilities. That said since both mono and ghat had sprinkles i'm guessing all the scum will claim some minor abilities.
What are you saying here? Are you agreeing with me or saying that Normal isn't suspicious?
I'm saying you were a bit wrong in that normal's claim and mono's roles weren't redundant. And I'm saying that I would expect scum reveals to have some sort of minor "sprinkles" with them. Outing when under no pressure to claim someone is an innocent proves nothing. Scum would know higgs alignment and claiming it's a one shot power would relieve him of having to give another read tomorrow. It does make higgs look clearer in my view, but really says very little about normal.
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