MGS3: Snake Eater Mafia - Tactical Espionage Action (GAME)

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Mon Nov 14, 2011 12:31 am

by Gonzo » Sat Nov 12, 2011 12:29 am

I make it nightfall now .
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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Don't Panic » Mon Nov 14, 2011 12:32 am

charlou wrote:I think we have 30 minutes? If not, it's nightfall.
Op says approx 48 hours, so might be rounded off to 1am(local) 30 minute offset would be kind of unusual.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Don't Panic » Mon Nov 14, 2011 12:33 am

Magicziggy wrote:##vote no lynch##

What happened to the stance on no lynching?
We apparently lynched it.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by amok » Mon Nov 14, 2011 12:34 am

charlou wrote:I think we have 30 minutes? If not, it's nightfall.
Oh. I thought it was 8:35 p.m. Atlantic Time, which is about two minutes away. If we have another half-hour, all the better. Let's try a "No Lynch," just this once, and start from scratch. The mod error and Amok stupidity should be reason enough, no?
It may be true that the law cannot make a man love me, but it can keep him from lynching me, and I think that's pretty important.
- Martin Luther King Jr.

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Don't Panic » Mon Nov 14, 2011 12:34 am

andrewclunn wrote:
Don't Panic wrote:Putting faith in Char telling the truth, and being able to play Russian roulette with scum for a few days.

##vote dp##
DP, what are you doing? Vote no lynch and we've got enough to save without sacrificing you.
Done.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 14, 2011 12:35 am

Magicziggy wrote:##vote no lynch##

What happened to the stance on no lynching?
My thinking?

DP accepted taking the lynch 'for town' ... that could be an equally good scum strategy, though. I'm leaning towards that at the moment. In the meantime, I had in mind that these last minute rushed votes pretty much almost lead to lynching town, so that uncertainty influenced my decision to vote no lynch.
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 14, 2011 12:35 am

charlou wrote:
Magicziggy wrote:##vote no lynch##

What happened to the stance on no lynching?
My thinking?

DP accepted taking the lynch 'for town' ... that could be an equally good scum strategy, though. I'm leaning towards that at the moment. In the meantime, I had in mind that these last minute rushed votes pretty much almost lead to lynching town, so that uncertainty influenced my decision to vote no lynch.
almost = always
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by irretating » Mon Nov 14, 2011 12:36 am

charlou wrote:
Magicziggy wrote:##vote no lynch##

What happened to the stance on no lynching?
My thinking?

DP accepted taking the lynch 'for town' ... that could be an equally good scum strategy, though. I'm leaning towards that at the moment. In the meantime, I had in mind that these last minute rushed votes pretty much almost lead to lynching town, so that uncertainty influenced my decision to vote no lynch.
I had DP down as townish before all this debacle.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 14, 2011 12:37 am

amok wrote:
charlou wrote:I think we have 30 minutes? If not, it's nightfall.
Oh. I thought it was 8:35 p.m. Atlantic Time, which is about two minutes away. If we have another half-hour, all the better. Let's try a "No Lynch," just this once, and start from scratch. The mod error and Amok stupidity should be reason enough, no?
You're right .. I was mistaken. Checked the OP and nightfall was seven minutes ago.
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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Don't Panic » Mon Nov 14, 2011 12:38 am

irretating wrote:
charlou wrote:
Magicziggy wrote:##vote no lynch##

What happened to the stance on no lynching?
My thinking?

DP accepted taking the lynch 'for town' ... that could be an equally good scum strategy, though. I'm leaning towards that at the moment. In the meantime, I had in mind that these last minute rushed votes pretty much almost lead to lynching town, so that uncertainty influenced my decision to vote no lynch.
I had DP down as townish before all this debacle.
And now?
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Azathoth » Mon Nov 14, 2011 12:38 am

no lynch? WTF? You should have at least gone for Ksen to see if he was lurking or not.
Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.

Code: Select all

// Replaces with spaces the braces in cases where braces in places cause stasis 
   $str = str_replace(array("\{","\}")," ",$str);

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by irretating » Mon Nov 14, 2011 12:40 am

Don't Panic wrote:
irretating wrote:
charlou wrote:
Magicziggy wrote:##vote no lynch##

What happened to the stance on no lynching?
My thinking?

DP accepted taking the lynch 'for town' ... that could be an equally good scum strategy, though. I'm leaning towards that at the moment. In the meantime, I had in mind that these last minute rushed votes pretty much almost lead to lynching town, so that uncertainty influenced my decision to vote no lynch.
I had DP down as townish before all this debacle.
And now?
Still town.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by irretating » Mon Nov 14, 2011 12:41 am

Azathoth wrote:no lynch? WTF? You should have at least gone for Ksen to see if he was lurking or not.
didn't gonzo say we couldn't lynch people who hadn't read their PMs yet?

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by charlou » Mon Nov 14, 2011 12:43 am

Az ... were you playing on irre's suspicions of me when you voted me?
no fences

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Azathoth » Mon Nov 14, 2011 12:46 am

charlou wrote:Az ... were you playing on irre's suspicions of me when you voted me?
I was playing on my suspicions of you
Outside the ordered universe is that amorphous blight of nethermost confusion which blasphemes and bubbles at the center of all infinity—the boundless daemon sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time and space amidst the muffled, maddening beating of vile drums and the thin monotonous whine of accursed flutes.

Code: Select all

// Replaces with spaces the braces in cases where braces in places cause stasis 
   $str = str_replace(array("\{","\}")," ",$str);

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