Kingmaker Game Thread

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oblivion
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Re: Kingmaker day two

Post by oblivion » Wed Jan 05, 2011 6:06 pm

there wasn't a group, really. but different people made comments about him. Zigmen and irre offhand. people's comments had more of an impact on who I didn't target than who I did, though. I thought the denny kill would raise a lot of questions, especially if I were wrong.

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gib
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Re: Kingmaker day two

Post by gib » Wed Jan 05, 2011 6:22 pm

i'd say well done but tht would sound as scummy as it did when Charlou said it

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Re: Kingmaker day two

Post by gib » Wed Jan 05, 2011 6:24 pm

Hey Zig, you ever gonna get round to explaining your reasoning for saying town shouldn't chat? Kinda asked you a few times now.

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Re: Kingmaker day two

Post by oblivion » Wed Jan 05, 2011 6:24 pm

yeh. ratz players have a tendency to do the cheerleader thing. makes it hard to spot the real tells.

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Zigmen
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Re: Kingmaker day two

Post by Zigmen » Wed Jan 05, 2011 6:26 pm

I didn't notice Irre's FoS on Denny, but I'll accept that it occurred.

Gib is still my top pick - just doesn't ring Townish to me.
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Zigmen
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Re: Kingmaker day two

Post by Zigmen » Wed Jan 05, 2011 6:27 pm

gib wrote:Hey Zig, you ever gonna get round to explaining your reasoning for saying town shouldn't chat? Kinda asked you a few times now.
Obviosly because I initially thought this type of game was akin to Assassin (because there are assassins). Later, i slept on it and announced that I can see the merit to discussion. Sorry you missed that.
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gib
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Re: Kingmaker day two

Post by gib » Wed Jan 05, 2011 6:36 pm

Zigmen wrote:
gib wrote:Hey Zig, you ever gonna get round to explaining your reasoning for saying town shouldn't chat? Kinda asked you a few times now.
Obviosly because I initially thought this type of game was akin to Assassin (because there are assassins). Later, i slept on it and announced that I can see the merit to discussion. Sorry you missed that.
Hey guess what - i don't know what Assassin is but i still don't see how a thread-based game works with no chat. But we'll leave it there, maybe if i sleep on it i will get less retarded like what you did.

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Re: Kingmaker day two

Post by oblivion » Wed Jan 05, 2011 6:39 pm

I think it's a fallacy that no talk in an assassins game is good for town. The game is designed such that town have the knowledge, and have to avoid giving clues and hints to the assassins. I've played 2 assassins games, was an assassin in both of them and assassins won. Town didn't talk enough in one game, and it left cones of silence around the royals. And town gave things away in the other game.

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Re: Kingmaker day two

Post by Zigmen » Wed Jan 05, 2011 6:47 pm

It's debatable whether discussion benefits town in a game of Assassin. That's a good discussion for another time and place.

And Gib, why don't you stick with TR Mafia if you think calling another player "retarded" fits in with this site's premise of Friendly Mafia.
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Re: Kingmaker day two

Post by oblivion » Wed Jan 05, 2011 6:56 pm

FIENDLY mafia. :ob:

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Re: Kingmaker day two

Post by oblivion » Wed Jan 05, 2011 6:57 pm

gr... ;ob;

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gib
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Re: Kingmaker day two

Post by gib » Wed Jan 05, 2011 7:21 pm

Zigmen wrote:
And Gib, why don't you stick with TR Mafia if you think calling another player "retarded" fits in with this site's premise of Friendly Mafia.
omg you can't read

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Feck
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Re: Kingmaker day two

Post by Feck » Wed Jan 05, 2011 7:34 pm

OY ! squabbling STOP IT !
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gib
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Re: Kingmaker day two

Post by gib » Wed Jan 05, 2011 8:10 pm

Sorry.

When does day 3 begin?

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Re: Kingmaker day two

Post by oblivion » Wed Jan 05, 2011 8:19 pm

I assume it will be 12 hours after day 2 ended. maybe less than that.

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