Prognostication and Gamification

For discussion of video games, and their theory and practice, as well as the social impact of such.
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Audley Strange
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Prognostication and Gamification

Post by Audley Strange » Mon Oct 03, 2011 9:26 pm

I posted this http://www.next-gen.biz/news/foldit-pla ... ids-puzzle

A couple of days ago, this happened http://www.next-gen.biz/news/gamers-dis ... ew-planets

I'm sure some of you will have heard Jesse Schell's talks about the gamepocalypse or Jane McGonigal's proselytising of Games as huge problem solvers. You might have heard about pyschologists and sociologists investigating online communities, economists using MMO's for modeling various economic theories. Even virologists got in on the action a while back on WoW in the aftermath of the "corrupted blood incident".

Something is happening with Games. Given this, given that we seem be heading towards games being used to model RL activities and to enhance RL activities (I'm thinking of Online ARGS and the like), anyone want to hazard a guess at how Dystopian this Utopia would turn out?
"What started as a legitimate effort by the townspeople of Salem to identify, capture and kill those who did Satan's bidding quickly deteriorated into a witch hunt" Army Man

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